Hard Surface - Heckler & Koch USC Rifle

By: Jason Edwards | Software: Maya 2008 | Runtime: 7 hours and 37 minutes
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Tutorial Information
  • Price: 34.95
  • Format: MPEG
  • Video Credits: 23
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About This Course

Hard Surface - Heckler & Koch USC Rifle

In this project we look at modeling the Heckler & Koch USLC in Maya. We start off with blocking out the gun and add details as we go along. This is a good tutorial if you're new to Maya, as it will teach you hard surface modeling techniques that can be used on any project.

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Lesson breakdown

Below you can find a breakdown for each individual lesson in this course

  • Lesson Pack 01 0. Intro Video
  • Lesson Pack 01 1. Introduction and reference
  • Lesson Pack 02 2. Setting up reference images and blocking out the gun
  • Lesson Pack 03 3. Creating display layers and modeling the trigger reciever
  • Lesson Pack 04 4. Adding detail to the trigger receiver
  • Lesson Pack 05 5. Safety selector lever and bolt catch
  • Lesson Pack 06 6. Magazine release lever and trigger
  • Lesson Pack 07 7. Buttstock modeling
  • Lesson Pack 08 8. Continuing on the buttstock and cushions
  • Lesson Pack 09 9. Continuing on the buttstock
  • Lesson Pack 010 10. Finishing off the buttstock
  • Lesson Pack 011 11. Creating the upper receiver
  • Lesson Pack 012 12. Adding detail to the upper receiver
  • Lesson Pack 013 13. Creating the second part of the upper receiver
  • Lesson Pack 014 14. Continuing on the second part of the upper receiver
  • Lesson Pack 015 15. Finishing off the top part of the model
  • Lesson Pack 016 16. Creating the front end and the barrel
  • Lesson Pack 017 17. Modeling the magazine and adding details
  • Lesson Pack 018 18. Duplicating across and merging geometry
  • Lesson Pack 019 19. UV layout and rendering the gun

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