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About This Course

Maya for 3D Printing - Rapid Prototyping

In this course we're going to look at something a little different, creating technically accurate 3D printed parts.

Modelling techniques used for this kind of work differ from those we'd use for the entertainment industry. During this course we'll look at some of those techniques, and some of the pitfalls you will come across when using Maya for this application.

This course is suitable for people who are new to Maya.

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Lesson breakdown

Below you can find a breakdown for each individual lesson in this course

  • Lesson Pack 01 0. Introduction
  • Lesson Pack 01 1. A question of scale and some extra course information
  • Lesson Pack 01 2. Setting up accurate reference images
  • Lesson Pack 01 3. Modelling the internal case components
  • Lesson Pack 01 4. Starting the basic blocking of the case
  • Lesson Pack 02 5. Adding depth and curves to the basic case
  • Lesson Pack 02 6. Dealing with smoothing while maintain printable geometry
  • Lesson Pack 02 7. Booleans and how to work with them
  • Lesson Pack 02 8. Supports, Booleans and keeping the geometry clean
  • Lesson Pack 03 9. Finishing internal case supports
  • Lesson Pack 03 10. Finalizing the case
  • Lesson Pack 03 11. Finalizing the case cont.
  • Lesson Pack 04 12. Making changes to the base design after everything has been smoothed
  • Lesson Pack 04 13. Export to.stl and a look at the final print
  • Lesson Pack 04 14. multi bit rate test

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