Poly & Sub D Workflows - Creature Modeling

A SimplyMaya tutorial by Kurt Boutilier

Archived training for download only!

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Poly & Sub D Workflows - Creature Modeling

Learn character modeling in Maya with this project where we build a creature. Here you'll see how you can use NURBS during the early modeling stage to quickly build up detail. From here we work with polygons and subdivisions. With the body finished we move onto creating the armor for our character. By the end of this tutorial you'll be able to create your own biped characters in Maya.

Archived Training (View current training)

This tutorial has been left online for archival purposes

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Tutorial Information
  • Price: 24.95
  • Format: DiVX
  • Video Credits: 14
Parts Credits Length Size
Download Lesson Pack 1 3 78 Min 216Mb
Download Lesson Pack 2 3 81 Min 226Mb
Download Lesson Pack 3 4 93 Min 260Mb
Download Lesson Pack 4 4 81 Min 235Mb

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