Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
I've been working on this for some time now. I finally made a decent render in Mental Ray, but I'm still not sure what to name it. Comments and...
Thread by: Aerlinger Subscribe
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Aerlinger 05-01-2004|09:09 PM
Replies: 7
Views: 2,853
Its my 4th day officially now on Maya 5, so cut me some slack lol. Anyway, if anyone has any ideas/suggestions or something, feel free. ...
Thread by: Immortal1490 Subscribe
Views: 1,717
Immortal1490 05-01-2004|07:57 PM
Replies: 5
Views: 1,717
he made me get off my ass and actually get something going...congrats to him!! anyways like he I have been thinking about lightsaber stuff....by...
Thread by: Saiyan Subscribe
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Saiyan 03-01-2004|08:31 PM
Replies: 5
Views: 1,429
Hi guys, What do you think of this so far? I have been having trouble with the mouth, I modeled it poly by poly for that part. I am trying to...
Thread by: tvholicjames Subscribe
Views: 1,315
tvholicjames 03-01-2004|02:51 PM
Replies: 5
Views: 1,315
this is a bit more like it. Finaly figered out why the hair didn't render in the right place.
Thread by: Pony Subscribe
Views: 1,512
Pony 03-01-2004|12:14 PM
Replies: 7
Views: 1,512
For all the guys on #simplymaya who wanted to see it ( and for everyone else who has a cool idea for it ) here's my shield! I wanted to test in what...
Thread by: dirack Subscribe
Views: 1,509
dirack
by dirack
02-01-2004|05:25 PM
Replies: 5
Views: 1,509
This is my first character done in maya. So I decided to go with something pretty basic. Well, why not do Bender from Futurama? Yez that will...
Thread by: Silver Subscribe
Views: 1,540
Silver 01-01-2004|05:58 PM
Replies: 6
Views: 1,540
Goltana, Square Art: http://www.rpgamer.com/games/ff/fft/graphics/people/daqsmrda.jpg Early WIP, SubDivision Surfaces, hope you like it.
Thread by: Thomas Mahler Subscribe
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Thomas Mahler 31-12-2003|11:22 AM
Replies: 4
Views: 1,911
Its been a while since I have posted anything. I have been inspired by all the work in the current comp and all of Kurt&Dave's models, so I tried my...
Thread by: howardporter Subscribe
Views: 1,795
howardporter 30-12-2003|02:57 AM
Replies: 10
Views: 1,795
Started doing the Dr. Bronze character I posted in this thread. Updates to follow. :D
Thread by: dave_baer Subscribe
Views: 1,306
dave_baer 29-12-2003|06:43 PM
Replies: 5
Views: 1,306
decided to put this here. This is a lot better then my first. :o
Thread by: Tork Subscribe
Views: 3,280
jjwiggins 29-12-2003|09:28 AM
Replies: 17
Views: 3,280
I've been working on this for a while now and finally decided that I should be posting my progress here for everybody to look at. It's a Porsche...
Thread by: -<{ JB }>- Subscribe
Views: 10,019
-<{ JB }>-
by Pony
29-12-2003|01:05 AM
Replies: 32
Views: 10,019
Hi everyone Finally I am here again :bgreen: and I have a new cartoon character. I hope you like it ...
Thread by: equinox Subscribe
Views: 2,501
equinox 28-12-2003|01:57 PM
Replies: 8
Views: 2,501
Just a new character for possible model in the future....
Thread by: Kurt Subscribe
Views: 5,179
Kurt 28-12-2003|07:42 AM
Replies: 36
Views: 5,179
a start on my football player C&C plz here is the legs so far it will take some time for me to give some updates
Thread by: keithv Subscribe
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keithv
by drknow
28-12-2003|06:52 AM
Replies: 46
Views: 6,733
hey all i was playing around with this last night, let me know what you think it is/showing and any improvements to make it look like the face...
Thread by: Nem Subscribe
Views: 1,813
Nem
by Nem
26-12-2003|09:50 PM
Replies: 7
Views: 1,813
this is my latest model based on a studio max joan of arc tut, but i used maya 4.5. dont think ill go with the joan of arc feel mabey some si-fi...
Thread by: shothole Subscribe
Views: 2,639
shothole 25-12-2003|08:06 AM
Replies: 12
Views: 2,639
From the tutorial here http://www.thehobbitguy.com/tutorials/polymodeling/index.html This is the first model I have tried, been reading tutorials...
Thread by: Atoka Subscribe
Views: 1,426
Atoka
by Pony
25-12-2003|05:31 AM
Replies: 7
Views: 1,426
http://tr3d.hostturkiye.com/pic/309bir.jpg tell me what do you think
Thread by: tricecold Subscribe
Views: 1,212
tricecold 24-12-2003|11:43 AM
Replies: 4
Views: 1,212
I decided to do a simple Robot Scene. This is the first image of the modeling process . It is a view from the back of the Robot.
Thread by: lgessoni Subscribe
Views: 2,311
lgessoni
by Pony
24-12-2003|01:31 AM
Replies: 10
Views: 2,311
just playing around with motion paths..... elastic band wraps around a pool. Its still just blocked in i'll start adding detail and motion next. ...
Thread by: Kurt Subscribe
Views: 2,102
Kurt
by Pony
23-12-2003|08:52 AM
Replies: 9
Views: 2,102
with my walk complete I started in the blocking in for my run cycle. I did some research and a run is typically 7 frames. So here is 13 blocked in...
Thread by: kassun Subscribe
Views: 1,074
kassun 22-12-2003|07:50 PM
Replies: 3
Views: 1,074
My second project so far. I did a few mini projects after my first mecha, now a chaingun(chaingun will not be used with mech). Okay, heres the...
Thread by: twisteddragon33 Subscribe
Views: 1,922
twisteddragon33
by Alan
22-12-2003|07:29 PM
Replies: 12
Views: 1,922
Ive been trying to make a Mecha style robot and this is the 3rd different program ive tried, best results so far, and this is my first project(after...
Thread by: twisteddragon33 Subscribe
Views: 4,644
twisteddragon33
by Raull
22-12-2003|12:04 AM
Replies: 34
Views: 4,644
Hi all, Another learning exercise with low poly models. Sub-ds are fantastic. I tried doing this using nurbs. It was very hard to model patches....
Thread by: iamnovice Subscribe
Views: 1,613
iamnovice 21-12-2003|05:11 PM
Replies: 3
Views: 1,613
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