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Posted By Philcc On 23-04-2013 | Views: 6,887 Replies: 10
The normals are fine.

I tried to import in different methods now, and I found out that it is working by importing in OBJ with all the options unchecked. Like material and everything.

So I...
Posted By Philcc On 23-04-2013 | Views: 6,887 Replies: 10
Ouh yes you are right. The long box is totally fine.
Just the 2 imported objects.
I already checked everything through the Attribute Spread Sheet. Everything is exactly the same.

What can be...
Posted By Philcc On 23-04-2013 | Views: 6,887 Replies: 10
So i modeled 2 new boxes. 1 smooth the other normal bevel.
Everything seems fine.
The VW Beetle and the "wireframe"cube were imported from another scene. But the long box left to the wirecube was...
Posted By Philcc On 23-04-2013 | Views: 6,887 Replies: 10
Also checked that. Nothing that could cause the problem
Posted By Philcc On 23-04-2013 | Views: 6,887 Replies: 10
Very good Point, but unfortunately I only have the masterlayer set up.
Now i tried to make a new layer with all objects but the same problem.

The objects have the same material but except for...
Posted By Philcc On 23-04-2013 | Views: 6,887 Replies: 10
Hey Guys! :)

I have set up a user ibl env, backplate etc...

Now i have the checkerboard as a ground and another plane for the shadows.

I installed some additional arealights to increase...
Posted By Philcc On 05-04-2013 | Views: 7,148 Replies: 8
Forum: Maya Modeling
So for an stl file in order to print or make a mould you dont need one solid mesh?
So I can just have like 3 different meshes with different polycount maybe and just combine everything and then...
Posted By Philcc On 21-03-2013 | Views: 7,148 Replies: 8
Forum: Maya Modeling
Hey bullet,

thanks for the advice. Sounds great to me.

What i need in the end is a *stl file that contains my measurements etc..

I uploaded a few pictures.
First one is the front. The...
Posted By Philcc On 20-03-2013 | Views: 7,148 Replies: 8
Forum: Maya Modeling
That ist actually the first mesh, just further.. The problem is it doesnt look clean at at..
I cannot insert proper edge loops and everything is just a big mess. :/

I dont know how to build...
Posted By Philcc On 20-03-2013 | Views: 7,148 Replies: 8
Forum: Maya Modeling
Thanks Dave,

where exactly are the main differences
between your approach and mine?

The thing is that I would like/need to have vertical rows for the side and the exact curve/wave at the...
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