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Posted By Matan2013 On 27-01-2013 | Views: 23,392 Replies: 18
Well I went and learned texturing and made 1 texture for the whole head (I created a new head just in case) Thanks for everyone who tried to help :happy:
And yes... it works with physical sun + sky...
Posted By Matan2013 On 27-01-2013 | Views: 23,392 Replies: 18
Ok. one important thing I would like to mention - The physical sky aren't the cause of this!
I know that because I already disabled physical sky and it still happened. so I'm sure its not because of...
Posted By Matan2013 On 27-01-2013 | Views: 23,392 Replies: 18
Ok so what you recommend me to do is: Learn about texturing and not using physical sky?
I will try that in a few hours..
by the way I really want to use physical sky and sun on my animation so...
Posted By Matan2013 On 26-01-2013 | Views: 23,392 Replies: 18
no...
each part of the creeper is a polygon cube (that has 6 sides) and every side has its own material and texture
Yea.... I'm VERY VERY NEW to maya so I dont really know how to use 1 texture for...
Posted By Matan2013 On 26-01-2013 | Views: 23,392 Replies: 18
png (to each face of each part of his body so everything is the same but it dosent work on the head and eyes)
Posted By Matan2013 On 26-01-2013 | Views: 23,392 Replies: 18
I've changed it into mia_material_x and it still happen...
Posted By Matan2013 On 26-01-2013 | Views: 23,392 Replies: 18
Sure, here you go:
http://i.imgur.com/IfVIL0s.png
Posted By Matan2013 On 26-01-2013 | Views: 23,392 Replies: 18
It isnt connect...
By the way - It works just fine if im working with another rendering method it only happens when I'm using mental ray.
Posted By Matan2013 On 26-01-2013 | Views: 23,392 Replies: 18
Hello everyone.
I created a basic Creeper model (from the game Minecraft),
and I'm experiencing a weird problem.
When I look at the model in the viewport 2.0 render everything looks fine.
And...
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