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Geedie
rotate manipulator all screwy (ATI bug)
Posted By
Geedie
On 22-05-2009 | Views: 2,497 Replies: 3
Forum:
Maya Technical Issues
i went up to 8.4 without problems.
i wish it was DirectX. they could make it openGL for Mac and Linux.
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mouse not grabbing correct rotation direction O.o
Posted By
Geedie
On 20-05-2009 | Views: 3,724 Replies: 6
Forum:
Maya Technical Issues
it's an ATI bug. killing me. still looking for a solution.
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rotate manipulator all screwy (ATI bug)
Posted By
Geedie
On 20-05-2009 | Views: 2,497 Replies: 3
Forum:
Maya Technical Issues
hiyas.
there is an ATI bug (or so i read on CGPersia) which makes the rotate manipulator not work properly.
eg: after rotating in X, it is impossible to then grab the Y circle and move that, it...
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I have 2 startup files.. want to load both
Posted By
Geedie
On 12-02-2006 | Views: 1,650 Replies: 1
Forum:
Programming
hiyas all.
i have 2 scripts which i want to both load. GOOMOO utilities and TinyTools. The trouble is, they both have a file called 'usersetup.mel'.
I havent dived into the world of MEL just yet,...
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Using Smooth Proxy Question: I want Hires Unselectable.
Posted By
Geedie
On 08-01-2006 | Views: 1,645 Replies: 0
Forum:
Maya Basics & Newbie Lounge
I am using Smooth Proxy and i am having a bit of trouble. Probably something really easy to fix.
I want to see my hires geometry but i dont want to select it.
I made 2 layers 'Low' and 'High' but...
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How do i make a HELIX spline.
Posted By
Geedie
On 28-12-2005 | Views: 3,065 Replies: 5
Forum:
Maya Basics & Newbie Lounge
Grabbin it now.
Thanks a heap for the link.
Don't know how many new commands / functions MAYA 7 will give me over 6.5. I will wait, perhaps until 7.5, and then get 7.
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How do i make a HELIX spline.
Posted By
Geedie
On 26-12-2005 | Views: 3,065 Replies: 5
Forum:
Maya Basics & Newbie Lounge
Hi there.
I did a keyword search for HELIX and it came up with one answer. MAYA 7 has a HELIX tool.
I have Maya 6.5.
Can someone please point me in the direction of a MEL script / Plugin /...
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X,Y but not Z
Posted By
Geedie
On 16-12-2005 | Views: 1,488 Replies: 2
Forum:
Maya Basics & Newbie Lounge
I am pulling (scaling) a ring of verts inwards and i want the x and y values to be the same.
If i use the middle square all axis are affected.
I know i can type in the values but is there a...
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