View Single Post
# 19 05-06-2004 , 08:01 PM
NitroLiq's Avatar
Moderator
Join Date: Nov 2002
Location: New York
Posts: 2,133
The easiest way is to just assign a shader to your object and adjust the shader's transparency so you can see the planes behind it. Then you don't have to worry about the planes.

The regular img planes through the camera is pretty straight-forward. If you want, post the file and I'll take a look (if it's a maya 5 file or older).


"Terminat Bora Diem, Terminal Auctor opus."