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# 2 26-08-2004 , 07:59 AM
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Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
It dosn't have to be all once object, for mechanical things, I normaly don't bother joining them all the time.. Unless I'm going to texture a lot things that really are fused in real life. Just parint it togather if you need to move it all somewhere.