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# 1 09-09-2004 , 01:10 PM
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Join Date: Jun 2004
Posts: 119

Can someone explain the difference?

Would some kindly soul give a brief (one line description) of some the different Maya surfaces (Lambert, Blinn, Phong, Phong E, Ramp Shader etc) and what (roughly) is the difference between them is.

What I was thinking:

"A lambert is XYZ, and it differces from the rest because it has ABC attributes.
A Blinn is this-and-that, and is good for reflective surfaces etc etc"

Sorry if this is a dupe thread, I had a search and didnt really find the type of answers I was after.

Cheers for any help everyone!
Az