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# 1 10-09-2004 , 12:25 AM
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Join Date: May 2004
Posts: 233

Big wall, small texture file, how?

I have to put a texture on a wall. The texture file is way too small to cover the whole wall so I have to repeate it a few times.

How am I supposed to do it? I played with the repeate setting in the place2DTexture node without much success.

Any suggestions?