Alpha Channel or something
HEllo !
Ive been wondering whats the best way to incorporate my render and a 2d picture. I found this tutorial but its in Russian and for 3dsmax. https://www.3dcar.kg/tutorial/less03.htm
Any tutorials like that for Maya? From what i understand, u render out the picture, then save the alpha channel, and in photoshop make the alpha determine the transparency of the 3d render over the 2d pic?