Ok... working on a scene here, but I have a few problems with my render I dont understand how to fix.. Supposed to be a silver Chalace on a table with a gem leaning on it at the moment, when I turn on raytracing, I get wierd artifacts on the goblet, its supposed to be smooth, and i can see thru the middle of the goblet to the center section... I know I need to turn off reflections on the wood table, I can figure that one out... any other help on rendering problems would be helpful. =) thanks Steven