The Maya mountain is right again! 
Compositing is the way to go for this type of thing.
However, what that tutorial was talking about was basic camera matching and/or mapping.
In Maya, we have the "use background" shader for this simple process
Check the docs under, Material types, use background.
Hope that helped!
Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com