Thread: nurb editing
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# 5 17-12-2004 , 11:35 PM
Registered User
Join Date: May 2004
Posts: 24
Another way: Create a nurbs cylinder.
In the channel box go down to imputs > make nurbs cylinder1 (# may vary if more than 1 cyl is in scene) & change the end sweep to -180.
It can also be done in the create sphere options . . . Happy Modeling