Pure_Morning,
I have tracked it down to the fact that it was calling for a namespace that never existed. Tho for some reason, the object that I am importing is not going to the namespace that I specify, it seems to be the specified name but plus 1. Thus later when the script calls on selecting the object based on the specified namespace, it cannot find it.
This is my first time really using namespaces, so I'm not sure if I am doing it correctly. From looking thru the help docs, it seemed like a logical way to go so that each item has a similar namespace but incremented based on the iteration that it came in. Also so that the script could select the object that was imported in so that it can be placed properly in the scene. Hope that makes some sense
.
John 'Zimm' Zimmermann
Setup Artist
https://johnzimmermann.com
“Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world." - A. Einstein