batch rendering changes colours of my model!
Hi!
As stated in the topic: batch rendering an animation using Maya software (no fancy settings - I'm a relative noob) changes the colours and shadings of certain parts of my model.
I modelled a character with really nice brown boots that looked fine on the test renders I made, but when I hit batch render - hey presto! - his boots come out blue and red!
In fact they take on the colours and shadings of other parts of the model, namely the blue lambert of the trousers and the red lambert of the shirt. However the viewports and separate renderings show the correct colours. It really only happens in a batch.
I tried reapplying the appropriate colours and shadings (phongs) to the specific faces of the boots and rerendering, but he still comes out looking like a twerp with his blue suede shoes... Google is silent as the grave.
Any suggestions? Thanks in advance!