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# 5 16-03-2005 , 12:08 PM
Registered User
Join Date: Jan 2005
Location: Utrecht, Netherlands
Posts: 20
It's not the camera... Even if I go back to an older file where I didn't even have cameras other than the four standard ones the same thing happens... Only now the shoes are red instead of blue. Wtf?

I usually render to png, but it doesn't matter what format I render to. Makes no difference....

As for the render settings... I assumed there wasn't any difference between the settings for batch rendering and "single" rendering? Anyway, I didn't change them much as I wouldn't know what to do with them user added image I rendered from the same camera.

The UV corruption is the only thing I haven't ruled out (as far as I can tell). Could that have anything to do with whether the model is animated or not? Cause I don't seem to have any problems with the unanimated version. His shoes only turn goofy as soon as he starts walking.

user added image
This is the test. No problem here...

user added image
This is the batch. Whoops!

Well, thanks for the time so far. I'll go see if I can find out whether it's the UVs and just fool around some more... I'll let you know if something comes up.
Thx!