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# 5 21-03-2005 , 01:31 PM
Alan's Avatar
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Join Date: Oct 2002
Location: London, UK
Posts: 2,800
it is getting there but the saturation of the wood objects is way off. What did you adjust in the shader? It looks like you may have just upped the diffuse or ambient which isn't really the way to go about it user added image

As for the lighting I'm not sure, it just doesn't feel right at the moment. Maybe it's worth you doing the modelling first (which is what you're really supposed to do user added image ) so that you can see how you're lighting works with the real objects you're planning on using.

The textures are temporary right? user added image

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Alan


Technical Director - Framestore

Currently working on: Your Highness

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