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# 2 03-05-2005 , 03:46 PM
Registered User
Join Date: Feb 2005
Posts: 18
im not quite sure how to "inflate" geometry in maya, however to "push' the airbags out of the way you can apply and key a series of deformers that can shape the geometry to your liking...just a thought, im really no expert but i hope that helped.

...to inflate the airbag...i was thinking of stitching pieces of "cloth" together and applying an airfield to force them outwards.

-e-