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# 2 17-05-2005 , 11:01 PM
Alan's Avatar
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Join Date: Oct 2002
Location: London, UK
Posts: 2,800
can't you just add a vector attribute to each one that is a random number representing a colour then in the shader make it pick up the value from the object to colour itself? is that a clear explantion? I'm not sure maya can handle that but it might work.... user added image


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