Half-Life
Hi,
I saw some real cool pictures of this Logo, so I thought tryin modeling it
in maya.
Don't mind the "textures", I never trained my 2d / texture skills.
So...?
Now I would like to make a "neat" -render, depth of sharpness aprecciated and so on...
Hope you understand.
Does anyone know how to do that?
Add me please
(I want to improve both english AND 3d skills)
MSN: Bryce5@gmx.net