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# 3 01-07-2005 , 09:51 PM
SpiffyAnim8ter's Avatar
Registered User
Join Date: Jan 2003
Location: US
Posts: 39
Something like the add isoparm when working with nurbs. Some way to grab the edges and pull them in to make a new edge and vertices. I hope I am explaing my self right. Basiclly to grab the corner edge and create the edge where the red arrows are. That make sense? Basiclly looking for better way then having to split poly around the whole object.