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# 12 14-07-2005 , 08:11 PM
t1ck135's Avatar
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Join Date: May 2004
Location: UK
Posts: 1,991
Cheers user added image
I just box modelled it and then decided to cut the muscle groups in. Then just tidied up all the mad lines and 'tried' to make sure it was quad'ed as much as possible.

To save time (in case I need it later) I've opted to create a male counterpart based on the female model. It'll help with positioning and determining the composition and if I have time later then I'll come back and create a male model from scratch.

Next is carry on with the landscape and learn how to (gulp) rig the characters user added image

https://www.flash-fx.net/images/3D/si...gn_couple1.jpg