I haven't had much time to work on this project, but I have decided to set up a rock texture to see how it would look. It took me about ten minutes. I used a lambert shader, with leather and mountain inputs. I will have to duplicate the shader and change each one based on the material it is assigned to. I also instanced the elephant leg and used a smooth proxy while working on the low polygon object to see what the final result will look like. I hope to have more done this week and especially next week. The mouse is also started, another poly object.