View Single Post
# 40 08-08-2005 , 04:27 PM
mayafreak3's Avatar
Registered User
Join Date: Jun 2005
Location: inside
Posts: 369

rigging

I will make a custom rig in maya. I modeled it in T-position for ease of rigging. I highly recommend the dwrigging tools .mel scripts for rigging. They speed up some repetitive tasks and allow you to make your rig however you want with no limitations. You can then create your own custom control objects. I'll post a shot of the rigs I make if you would like to see them. The girl is gonna be rigged pretty quick because she is a standard bipedal type. The monster is going to be even faster ... basically just a spine and jaw (maybe just a spine... and I'll blendshape the jaw). Not sure yet. Most likely I will make a jaw rig for blendshapes, but leave the jaw bone out of the actual rigs. So.. there you have it. user added image


mayafreak3