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# 10 05-09-2005 , 11:11 PM
joed8349's Avatar
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Join Date: Feb 2004
Posts: 261

What is the problem?

LRSDscout said he going to use the Zbrush model for displacement mapping onto a low poly model in Maya:
"I will probably be creating a normal map or displacement map in ZBrush to use on a lower polygon model in Maya."

>So what is the big problem?


Also, the rules should be updated to state what mtmckinley has explained in this thread about using Zbrush, and I agree with LRSDscout about the uses of Photoshop.

Nice model by the way.