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# 14 06-09-2005 , 11:38 AM
j5ive's Avatar
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Join Date: Feb 2005
Location: Sunny Ol' Wigan, UK
Posts: 752
Yeah, I was thinking the same. I would really like to know about how you go about modelling heads in the way you do as opposed to block polygon modelling.

Ps. It's looking great so far mate!


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