Thread: Coo Coo Bamboo
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# 6 03-11-2005 , 10:33 PM
goldo's Avatar
Registered User
Join Date: Aug 2005
Location: Croatia
Posts: 18
Thanks guys..

little update. I tried to create water drops, and kinda lost my head about it..(i was strugling with displacemnt map, and really dont know why)

Finaly i modeled one drop, put pivot point in the middle and used script(im not very familiar with mel...yet):

int $i = 0;
float $m;
int $r;

while ($i <= 10){

$m = rand(-0.87,0.37);
$r = rand(360);

select -r water_drop1 ;
duplicate -rr;
move -r 0 $m 0;
rotate -r -os 0 $r 0;
$i++;
}
Of course, my laptop crashed 2 times when trying to render that, and now my computer struggles with it(and i'm not even happy with it=), so if anybody has more subtle solution (i saw sombebody using that word=) it would be appriciated

Probably should use scale also...

For material, i used PhongE, completely transparent with reflections 0.150... dont ask me why.. (used some kind of glass shader and then modified it..) .. can somebody suggest shader and settings..?
Also i reduced reflectivity for cover, and modified hdr image to be warmer and lighter..

Next thing probably ice cubes and some kind of champagne bucket...
Should i have more lights? there's only one ambient, but i'm happy with it..

Ok, this post is a bit larger, and there are many questions here, but im eager to learn so please understand =)

Please tell me if my attached pics are too big and violating the rules (size is 120k and width is 640 so there no need for side scroll..)

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