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# 8 12-01-2006 , 10:03 PM
MattTheMan's Avatar
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Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
Yeah, u need to use the base mesh and add polys.

Dont smooth it, it uses way too many polys. I'd say a polygon limit would be... say about 3000-5000???


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