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# 10 13-01-2006 , 05:22 AM
Registered User
Join Date: Nov 2005
Location: Altamonte, Florida
Posts: 5
Hey, sorry for the delayed response - I'm including some new screens of this guy, so please let me know what you think. =)

To answer - I'm trying to keep him under 2500 triangles, so that he's a console ready (console-broken?) character model. I'm going to be adding a texture and specular map to him as well - if I have time for it, a normal map, too. All of which will be 512x512.

Thank you all again for the warm welcome and for looking at my wolf. Take care!

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