Vlad, Please explain more. I like when people point out things tht I probably missed. I kind of misrepresented my workflow with the pictures I posted under the above link. The low res model as shown in the picture wasn't taken directly into Zbrush. I added more edge loops and spaced them out and also did some modeling in Maya with the Artisan tools before heading off into the wonderful world of Z. I think the elbow joints on the model could have used some more work but I think I can live with them. If not, I'll remodel them sometime during animation tests..