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# 1 07-05-2006 , 11:14 PM
bobalie's Avatar
Registered User
Join Date: Mar 2006
Location: Canada, British Columbia, Victoria
Posts: 289

Ahh, animating. My old nemisis...

Well... I have a question. For large models, like anything organic and bypedal, that is usually one object, how do you animate it?
Do you?:

1. Use Lattices? I did a tutorial (mtmckinley.net, thanks mike.)once on tornado's and to animate it I used a lattice.

2. Just manually key where the verteces/face/whatever are going to be at a certain time?

3.Skeleton? But I dont know how you would do that because (atleast, the only method I know of) in skeletons you can only attach one piece of skeleton to one piece of separate geometry.

4.IK handles, what are they? maybe thats what I need to use.

please help me out here, (quite obviously) im a noob at Maya(only been doing it for about 3/4's a year)(is that very long?).

cheers, bobalie