Thread: some neat stuff
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# 1 07-06-2006 , 02:55 AM
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Join Date: Jun 2006
Posts: 4

some neat stuff

i have a few newbie questions and a couple screen shots of stuff i created over the past couple days of learning..


Besides uv mapping, what over texturing styles are there?

what do you guys (meaning all the people kind enough to read this) use polys NURBS and subdivs for exactly?

for example- poly for say inorganic and NURB for organics or subdivs for organics.

I mainly want to create land scapes/maps for games/ non organic models- what is my best direction to take?




here is a tank i was tooling around with in Maya-
user added image




here is a neat little rifle i made- first real model i created

user added image





i dont know why i posted these do be honest- just wondering if my "style" is coming along correctly
... if there even is a correct way


all were done with polys


Last edited by wofellian; 07-06-2006 at 02:59 AM.