I finally conquered the bump problem. It's not what you connect but how you connect that gets the job done! I think I read thru half a dozen tutorials or more before I found one that addressed bump mapping for the sss shaders. I am using 6 different maps and still need a couple more. Plus I want more skin variations so I will still mess all the textures. I also started working on the lips. . .:p I will get them to blend better. If anyone has any tips they would be welcome. This render has FG turned on with rays set at 100.