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# 1 28-09-2006 , 12:42 PM
j5ive's Avatar
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Join Date: Feb 2005
Location: Sunny Ol' Wigan, UK
Posts: 752

Low poly budget?

I trying to get a portfolio together comprising solely of game art, what would be a realistic poly count for an in game dog, in similar scenario's as the tomb raider series and what texture sheet res would be used in studio conditions?


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