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# 10 03-10-2006 , 06:44 AM
Rostoons's Avatar
Registered User
Join Date: Feb 2006
Location: Bedford, England
Posts: 138
Thanks for the crits Vlad

I agree with the lack of twist in the upper body, didn't think about that until today when i was working on another walk. Once i've finished the animations i'm working on i'll go back and fiddle with the run a bit and add the twist, it really adds a lot to the motion. I personally don't think that the run is too slow, but there may be an extra pose in the cycle that i may get rid of, that'll speed the motion up a bit.

For now here is the side view of the re-rendered run (Version 1)

Click here for the Side View (DivX 662kb)