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# 12 24-10-2006 , 05:37 AM
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Join Date: Mar 2005
Location: NYC The Rotten Apple
Posts: 27
THX1138, Nightz........thanks for the feedback.


krab...

that avatar had me laughing for a good 40 seconds :lmao:......good one!

Yeah, I agree that the animation is lacking... but again, it was a "learning" experience.

The camera shake was just some set keys with the path in the graph editor set to "flat" keys. I could have used a camera shake script but didn't......

I agree the "heat ripple" (engine exhaust distortion) would have been cool, but in space heat from a engine is very quick.
Also the ship moves to fast to merit that work. I was real busy at the time, but I'll keep it in mind for my next project.
Would have to figure out some workaround to do that in aftereffects I think unless there is a filter like in fusion.

LOL, yeah I know the engine flame jumps. But I didn't have time to re-render it so just left it....

I rendered the following separately:
Ship flyby
Engine Exhaust
Planet (the planet is actually slightly larger than the ship, it just looks massive because its close to the camera & placed as the back plate of the AfterEffects composition. No point is making a huge mother planet to weigh the scene down)

Then I comped in After Effects.

Regards
Fess


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