no, looks like thats not fluids mirek...
but yes, caustics and other things will help make it look real anyway...
idk, maya fluids seem a bit low tech IMHO compared to realflow or even Glu3D. hopefully they fix that in the next maya version...
anyway, i would actually just use a nurbs circle with the use of surfaces>planar, and do that, or do a custom curve and do surfaces>revolve, but thats just me ^_^
anyway, nice job on figuring that out enhzflep
cheers
,
Andy