Update. Did some work on the head. I modeled the helmet as a seperate piece, and boy guess what happened. I went over way over my 2000 poly limit ( 2999 poly's to be exact ). I also have to thank the hands for adding to that poly count aswell. Now the fustration begins. I ask myself now, do I go back and remodel the hands and helmet to bring that count down a bit, or do I just keep going? Anyway, I will probably make another version of the helmet and see what you folks think.