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# 82 29-01-2007 , 07:59 AM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Try opening a new scene and then importing the old one into it, that might work.

As for Z brush I didnt thing that you had to uv map it, I'm sure that that was posted on Zbrush central, also if its just for sculpting just apply an auto map to it in maya.

on another note, Z has some decent uv mapping tools in it.


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