View Single Post
# 12 07-02-2007 , 10:18 PM
NeoStrider's Avatar
Registered User
Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,542
well for the texturing, did you try UV mapping the object before just applying a shader? for the smoothing problem, since you said it came 'pre-smoothed' you could just change the subdivision value of the smooth that's already been applied instead of adding another smooth modifier to it.

if the smooth is still in the inputs, click on it and the options for the smooth should still appear - but anything done after the smooth more than likely will go wonky.


Accept no substitutions.