View Single Post
# 3 16-02-2007 , 03:31 PM
colorado's Avatar
Registered User
Join Date: May 2005
Location: pueblo
Posts: 73

yes

mostly has to do with prefrence but most modelers myself included use polys or atleast to start.exspecially human features such as the face and body.then you can convert it to a sub d.most common way to model a face(not the best)is box modeling.this one started out as a create polgon in the shape of the side of the face.

Attached Thumbnails

SWEET!