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# 2 01-05-2007 , 08:26 PM
severinianthony's Avatar
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Join Date: May 2005
Location: United States
Posts: 513
The only one I can give you any info on is .obj.

Under Window -> Settings/Preferences -> Plug-in Manager, there should be an option to load "objExport.mll"

Load that, and when you have something selected, you can go to file -> export selection, and choose .obj format.

Maya should be able to load .obj's as it is, without the afore-mentioned plug-in to be loaded.