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# 11 29-05-2007 , 08:47 PM
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Join Date: Mar 2007
Location: TN (USA)
Posts: 1,889
I see what you mean. I just tried doing some deforming to both poly's and nurbs which both caused wierd things to happen to the render. Before deforming, it's perfect like you said but not after deforming. I havn't tried j5ive's suggestion yet as I'm going birthday shopping for awhile but will try later. Sorry I couldn't be of more help.


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