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# 7 11-06-2007 , 05:08 PM
Registered User
Join Date: Mar 2005
Posts: 5
Thanks for comments everyone. Good ideas and points noted.

Pbman, I take a screen of the nose and Prop blades from the front, head into photoshop and select them and make them all black and then use several varying layers of radial motion blur. Head back to Maya and throw that with the alpha onto a Nurbs circular plane and thats it. Works well for most situations.