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# 5 23-09-2007 , 05:04 PM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Watch out for the 8800's as ive seen a few problems discussed with them over on CGtalk in the maya section.

Might be worth a look on there to see what it says and if theres any workrounds for them.


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