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# 7 27-12-2002 , 07:00 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
I'll have to try that, sdch! user added image

What I've usually done is have multiple copies of the arm, torso, whatever for making different blendshapes for the shoulder, elbow, etc... kinda like having multiple head models for facial morph targets.


-Mike
The Maya Toolbelt