Sprites going through floor
Hey guys, I am having problems with my sprites, well not specifically sprites but particle/geometry collisions in general.
I have a scene where some sprites (words) are going to be chucked out of a bag and land on the floor (its for a title sequence project).
I have set up the sprites with a radial and gravity fields to come out the bag and hit the floor, now my problem is that when the collide with the floor geometry they go half way through the floor and I need them to be on top of the floor, as if they were resting on the floor.
I have tried messing around with the geo connector attributs but can't seem to get the right outcome.
Many thanks in advance for any ideas.
Chris