OK, I know that I'm going to keep fbxmaya.bundle, Fur.bundle, MayaMuscle.bundle, Mayatomr.bundle, objExport.bundle, and VectorRender.bundle, but what are the rest? Specifically these: animImportExport.bundle, cgfxShader.bundle, cleanPerFaceAssignment.bundle, ge2Export.bundle, ik2Bsolver.bundle, ikSpringSolver.bundle, nearestPointOnMesh.bundle, OpenEXRLoader.bundle, rotateHelper.bundle, rtgExport.bundle, studioeImport.bundle, and vrml2Export.bundle.